Mercurial > repos > greg > icqsol_add_texture
view icqsol_add_texture.xml @ 0:4afbbfafc3c2 draft
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author | greg |
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date | Wed, 09 Dec 2015 11:07:55 -0500 |
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children | 0a94307d301c |
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<?xml version='1.0' encoding='UTF-8'?> <tool id="icqsol_add_texture" name="Add texture image" version="@WRAPPER_VERSION@.0"> <description>to a shape surface</description> <macros> <import>icqsol_macros.xml</import> </macros> <expand macro="requirements" /> <command> <![CDATA[ python $__tool_directory__/icqsol_add_texture.py --input "$input" --input_file_format_and_type $input.ext --input_dataset_type $input.metadata.dataset_type --input_texture "$input_texture" --input_texture_file_format $input_texture.ext #if $max_edge_length > 0: --max_edge_length $max_edge_length #end if --output "$output" --output_vtk_type $output_vtk_type ]]> </command> <inputs> <param name="input" type="data" format="vtkascii,vtkbinary" label="Shape" help="Format can be vtkascii or vtkbinary." /> <param name="input_texture" type="data" format="jpg,png" label="Texture image" help="Format can be jpg or png." /> <param name="max_edge_length" type="float" value="0.0" optional="True" label="Maximum edge length" help="Optionally refine shape by restricting edges to this length (zero value results in no refinement)."> <validator type="in_range" min="0" exclude_min="true" /> </param> <expand macro="output_vtk_type_params" /> </inputs> <outputs> <data name="output" format="vtkascii"> <actions> <action type="format"> <option type="from_param" name="output_vtk_type" /> </action> </actions> </data> </outputs> <tests> <test> <param name="input" value="shaft.vtkascii" ftype="vtkascii" /> <param name="input_file_format_and_type" value="vtkascii" /> <param name="input_dataset_type" value="POLYDATA" /> <param name="input_texture" value="sandstone.jpg" ftype="jpg" /> <param name="max_edge_length" value="0.1" /> <output name="output" file="shaft_with_texture.vtkascii" ftype="vtkascii" /> <param name="output_vtk_type" value="vtkascii" /> </test> </tests> <help> **What it does** Adds a texture by applying an image to the surface of a shape. The shape is projected onto a bounding box and the color is selected by flattening the box to fit the image. Refinement can be applied for a smoother result. * **Shape** - Shape for applying a surface texture. * **Maximum edge length** - The shape's edges are smoothed by adding points to its edges that are longer than the defined maximum length. * **Texture image** - Image to be applied to the shape's surface to create the texture. </help> <expand macro="citations" /> </tool>